using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[Serializable]
public class SettingsMenuTab
{
	public GameObject Tab;

	public Image TabBackground;

	public RawImage TabIcon;

	public TextMeshProUGUI TabText;

	public float Tabs_TargetSize;

	public GonerMenu_Settings.SettingsMenuTabs TabToOpen;

	public GonerMenu_SettingsSection SettingSection;
}
